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{JV;I50,0;λ5;FA;⊂C;JC;FD} TABLE OF CONTENTS.
{FA;W0,1260,0,1900;T50,100,170,1100;I150,0;
}⊂SECTION  0. {JC} INTRODUCTION.{JR} PAGE  1.⊃


⊂SECTION  1. {JC} GEOMETRIC MODELING THEORY.{JR} PAGE  6.⊃

		1.0	Introduction to Geometric Modeling∞...6
		1.1	Kinds of Geometric Models∞...7
		1.2	Polyhedron Definitions and Properties∞.12
		1.3	Camera, Light and Image Modeling∞.14
		1.4	Related Modeling Work∞.15


⊂SECTION  2. {JC} THE WINGED EDGE POLYHEDRON REPRESENTATION.{JR} PAGE 16.⊃

		2.0	Introduction to the Winged Edge∞.16
		2.1	Winged Edge Link Fields∞.18
		2.2	Sequential Accessing∞.20
		2.3	Perimeter Accessing∞.20
		2.4	Basic Polyhedron Synthesis∞.22
		2.5	Edge and Face Splitting∞.24
		2.6	Coordinate Free Polyhedron Representation∞.27


⊂SECTION  3. {JC} A GEOMETRIC MODELING SYSTEM.{JR} PAGE 28.⊃

		3.0	Introduction to GEOMED∞.00
		3.1	Euler Primitives∞.00
		3.2	Routines using Euler Primitives∞.00
		3.3	Euclidean Routines: Trams - Transforms and Frames∞.00
		3.4	Euclidean Routines: Metrics and Space∞.00
		3.5	Image Synthesis: Perspective Projection∞.00
		3.6	Image Synthesis: Clipping∞.00


⊂SECTION  4. {JC} HIDDEN LINE ELIMINATION FOR COMPUTER VISION.{JR} PAGE 40.⊃

		4.0	Introduction to Hidden Line Elimination∞.00
		4.1	Hide Marking a Coherent Object∞.00
		4.2	Edge-Edge and Face-Vertex Comparing∞.00
		4.3	Recursive Windowing∞.00
		4.4	Propagating Underfaces and Shadows∞.00
		4.5	Photometric Modeling and Video Generation∞.00
		4.6	Performance of OCCULT and Related Work∞.00


⊂SECTION  5. {JC} A POLYHEDRON INTERSECTION ALGORITHM.{JR} PAGE 50.⊃

		5.0	Introduction to Polyhedron Intersection∞.00
		5.1	Intersection Geometry∞.00
		5.2	Intersection Topology∞.00
		5.3	Recursive Windowing∞.00
		5.4	Special Cases∞.00
		5.5	Face Convexity∞.00
		5.6	Performance and Related Work∞.00


{I1900,0;JUJC} - iv -{Q;
JV;I50,0;λ5;FA;⊂C;JC;FD} TABLE OF CONTENTS.
{FA;W0,1260,0,1900;T50,100,170,1100;I170,0;}
⊂SECTION  6. {JC} COMPUTER VISION THEORY.{JR} PAGE 60.⊃
	
		6.0	Introduction to Computer Vision Theory∞.00
		6.1	A Geometric Feedback Vision System∞.00
		6.2	Vision Tasks∞.00
		6.3	Vision System Design Arguments∞.00
		6.4	Mobile Robot Vision∞.00
		6.5	Summary and Related Vision Work∞.00


⊂SECTION  7. {JC} VIDEO IMAGE CONTOURING.{JR} PAGE 70.⊃
	
		7.0	Introduction to Image Analysis∞.00
		7.1	CRE - An Image Processing System∞.00
		7.2	Thresholding∞.00
		7.3	Contouring∞.00
		7.4	Polygon Nesting∞.00
		7.5	Contour Segmentation∞.00
		7.6	Related and Future Image Analysis∞.00


⊂SECTION  8. {JC} IMAGE COMPARING.{JR} PAGE 80.⊃

		8.0	Introduction to Image Comparing∞.00
		8.1 	A Polygon Matching Method∞.00
		8.2	Geometric Normalization of Polygons∞.00
		8.3	Compare by Recursive Windowing∞.00
		8.4	Related Work and Work Yet To Be Done∞.00


⊂SECTION  9. {JC} CAMERA AND FEATURE LOCUS SOLVING.{JR} PAGE 90.⊃

		9.0	Introduction to Locus Solving∞.00
		9.1	Parallax and the Camera Model∞.00
		9.2	Camera Locus Solving: One View of Three Points∞.00
		9.3	System Locus Solving: Two Views of Many Points∞.00
		9.4	Object Locus Solving: Silhouette Cone Intersection∞.00


⊂SECTION 10. {JC} RESULTS AND CONCLUSIONS.{JR} PAGE 100.⊃

		10.1	Results: Accomplishments and Original Contributions∞.00
		10.2	Critique: Errors and Ommissions∞.00
		10.3	Suggestions for Future Work∞.00
		10.4	Conclusion∞.00


⊂SECTION 11. {JC} ADDENDA.{JR} PAGE 110.⊃

		11.1	References∞.00
		11.2	GEOMED Node Formats∞.00
		11.3	CRE Node Formats∞.00

{I1900,0;JC;JUFA} - v -{